weatherless...................65.24332% offense.......................48.06349% balance.......................38.44578% sun...........................13.46978% sand..........................10.03094% rain.......................... 8.69621% hyperoffense.................. 8.31458% monotype...................... 6.58766% trickroom..................... 5.91605% hail.......................... 5.41424% semistall..................... 3.36693% tailwind...................... 2.96715% multiweather.................. 2.77002% voltturn...................... 2.63232% stall......................... 1.80922% sunoffense.................... 1.17301% monofire...................... 0.94788% monopoison.................... 0.70571% tricksand..................... 0.69609% monodark...................... 0.69170% monowater..................... 0.65437% tricksun...................... 0.61405% monofighting.................. 0.57455% mononormal.................... 0.51781% monoelectric.................. 0.39637% trickhail..................... 0.38087% monoice....................... 0.34163% monoflying.................... 0.33772% choice........................ 0.31901% monofairy..................... 0.31528% batonpass..................... 0.30210% monopsychic................... 0.28246% monosteel..................... 0.24513% sandoffense................... 0.23709% monograss..................... 0.19540% rainoffense................... 0.18240% hailoffense................... 0.16913% hailstall..................... 0.16812% monobug....................... 0.16534% sunstall...................... 0.15335% dragmag....................... 0.13838% trickrain..................... 0.11333% sandstall..................... 0.07348% monodragon.................... 0.06744% monoghost..................... 0.05391% monoground.................... 0.04968% monorock...................... 0.04921% gravity....................... 0.01605% rainstall..................... 0.00554% Stalliness (mean: -0.083) |# -1.5|### |####### -1.0|############# |##################### -0.5|############################ |############################# 0.0|############################## |############################# +0.5|################### |############### +1.0|###### |### +1.5|## |# +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.47%