weatherless...................58.89288% balance.......................49.79234% offense.......................40.00096% sand..........................14.79297% sun...........................13.84441% trickroom.....................11.26184% rain.......................... 9.17871% hail.......................... 7.41442% tailwind...................... 6.60520% monotype...................... 6.20299% voltturn...................... 5.51197% hyperoffense.................. 4.44460% multiweather.................. 4.11634% semistall..................... 3.64266% stall......................... 2.11945% monodark...................... 1.86889% tricksun...................... 1.25061% tricksand..................... 1.08958% monofire...................... 0.90220% choice........................ 0.82118% trickhail..................... 0.77807% monowater..................... 0.74084% monofairy..................... 0.69610% hailstall..................... 0.64672% batonpass..................... 0.59474% monoflying.................... 0.48121% sunoffense.................... 0.40267% monoice....................... 0.30435% monoelectric.................. 0.28204% rainoffense................... 0.26377% mononormal.................... 0.22081% monograss..................... 0.21643% monosteel..................... 0.13353% monodragon.................... 0.10008% dragmag....................... 0.08560% monopsychic................... 0.08316% monoground.................... 0.04968% sandstall..................... 0.04597% monorock...................... 0.03656% monopoison.................... 0.03493% hailoffense................... 0.03161% monoghost..................... 0.02975% monofighting.................. 0.02129% sandoffense................... 0.00478% trickrain..................... 0.00324% monobug....................... 0.00270% sunstall...................... 0.00239% gravity....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.092) | -1.5|# |#### -1.0|######## |######### -0.5|###################### |################## 0.0|############################## |########################## +0.5|################# |######################### +1.0|##### |### +1.5|# |# +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.58%