weatherless...................67.07809% balance.......................59.93630% offense.......................34.15741% trickroom.....................15.33900% rain..........................10.68231% sand..........................10.34923% sun...........................10.15262% voltturn...................... 8.75072% monotype...................... 4.29780% hail.......................... 3.86114% semistall..................... 3.49343% tricksun...................... 2.46431% monofairy..................... 2.32907% multiweather.................. 2.12339% tailwind...................... 2.03510% stall......................... 1.34658% monowater..................... 1.17039% hyperoffense.................. 1.06628% tricksand..................... 0.76649% trickhail..................... 0.35445% batonpass..................... 0.32885% choice........................ 0.26996% rainoffense................... 0.23374% monoelectric.................. 0.21083% monoice....................... 0.14533% monosteel..................... 0.11435% monoflying.................... 0.11164% sunoffense.................... 0.08813% monodragon.................... 0.08660% dragmag....................... 0.05875% monopsychic................... 0.04303% monograss..................... 0.03119% monofire...................... 0.02619% hailoffense................... 0.01922% sandstall..................... 0.01518% mononormal.................... 0.01413% hailstall..................... 0.00998% monoghost..................... 0.00819% monoground.................... 0.00255% monorock...................... 0.00152% monopoison.................... 0.00143% monodark...................... 0.00118% sandoffense................... 0.00095% trickrain..................... 0.00081% monofighting.................. 0.00016% sunstall...................... 0.00015% monobug....................... 0.00002% gravity....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.189) | -1.5| |# -1.0|###### |## -0.5|############## |############### 0.0|############################## |########################## +0.5|#################### |############################## +1.0|### |### +1.5| |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.66%