weatherless...................76.73683% offense.......................45.69191% balance.......................30.71379% hyperoffense..................14.10227% sand.......................... 8.87365% sun........................... 7.26272% voltturn...................... 7.09540% rain.......................... 6.13669% semistall..................... 5.21291% monotype...................... 4.88531% stall......................... 4.27912% hail.......................... 2.22606% trickroom..................... 1.29172% multiweather.................. 1.13442% sandoffense................... 0.84824% sunoffense.................... 0.81169% monobug....................... 0.51983% monowater..................... 0.48842% monodark...................... 0.42101% choice........................ 0.41640% monoflying.................... 0.36117% monopsychic................... 0.33951% mononormal.................... 0.33329% monoice....................... 0.32435% monofire...................... 0.31515% monodragon.................... 0.31515% dragmag....................... 0.30648% hailoffense................... 0.30107% monopoison.................... 0.29240% rainoffense................... 0.27751% sandstall..................... 0.25964% monoelectric.................. 0.25504% monosteel..................... 0.24205% monofighting.................. 0.21903% monograss..................... 0.18248% monofairy..................... 0.15811% monoghost..................... 0.15405% monorock...................... 0.13564% sunstall...................... 0.13348% rainstall..................... 0.10640% monoground.................... 0.07852% tailwind...................... 0.06119% allweather.................... 0.02951% tricksun...................... 0.02789% tricksand..................... 0.02572% hailstall..................... 0.02220% trickhail..................... 0.01218% trapper....................... 0.00785% trickrain..................... 0.00352% swagplay...................... 0.00108% fear.......................... 0.00054% gravity....................... 0.00027% Stalliness (mean: -0.111) |########## -1.0|#################### |############################## 0.0|############################## |################### +1.0|######### |#### +2.0|## |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.79%