weatherless...................79.76124% offense.......................42.76608% balance.......................30.60292% voltturn......................14.21540% hyperoffense..................12.53413% stall......................... 7.95168% sand.......................... 7.64850% rain.......................... 7.32402% semistall..................... 6.14519% sun........................... 5.15246% trickroom..................... 1.38023% hail.......................... 1.20219% monotype...................... 1.14074% multiweather.................. 1.08059% sunoffense.................... 0.78865% dragmag....................... 0.55601% sandstall..................... 0.36115% hailoffense................... 0.27723% choice........................ 0.26524% sandoffense................... 0.26521% monodragon.................... 0.18135% sunstall...................... 0.17565% monowater..................... 0.14297% monosteel..................... 0.13240% rainoffense................... 0.12558% tailwind...................... 0.10636% monopsychic................... 0.08891% monofairy..................... 0.08199% monobug....................... 0.08175% monofire...................... 0.06227% monoflying.................... 0.06196% mononormal.................... 0.05279% monofighting.................. 0.05159% monoelectric.................. 0.04459% monoice....................... 0.04384% monograss..................... 0.04289% rainstall..................... 0.03577% monodark...................... 0.03510% trickhail..................... 0.02395% hailstall..................... 0.01777% monopoison.................... 0.01749% tricksun...................... 0.01108% monoground.................... 0.00974% monoghost..................... 0.00866% trapper....................... 0.00339% tricksand..................... 0.00296% monorock...................... 0.00268% allweather.................... 0.00240% trickrain..................... 0.00212% swagplay...................... 0.00001% fear.......................... 0.00000% gravity....................... 0.00000% Stalliness (mean: 0.041) |########### -1.0|################## |############################# 0.0|############################## |#################### +1.0|########### |##### +2.0|## |### +3.0|## |## more negative = more offensive, more positive = more stall one # = 0.74%