offense.......................51.47176% sun...........................45.59068% weatherless...................40.95676% rain..........................28.47241% balance.......................21.80709% hyperoffense..................21.07884% multiweather..................19.18427% sunoffense.................... 6.37274% sand.......................... 3.44577% monotype...................... 2.98650% semistall..................... 2.98328% stall......................... 2.65903% rainoffense................... 2.01145% hail.......................... 0.84958% dragmag....................... 0.47312% sandoffense................... 0.39877% sunstall...................... 0.38490% mononormal.................... 0.36424% trickroom..................... 0.33762% voltturn...................... 0.33141% monodragon.................... 0.33047% monosteel..................... 0.31232% monodark...................... 0.27563% monopsychic................... 0.27517% monobug....................... 0.25157% monoghost..................... 0.21949% sandstall..................... 0.21046% monowater..................... 0.19412% monoflying.................... 0.19153% monofighting.................. 0.15512% choice........................ 0.14176% monograss..................... 0.14114% hailoffense................... 0.09685% monopoison.................... 0.09470% monofire...................... 0.09408% trickrain..................... 0.08420% monofairy..................... 0.08408% tricksun...................... 0.08245% monoground.................... 0.07531% monorock...................... 0.06518% trapper....................... 0.06121% monoelectric.................. 0.05773% monoice....................... 0.04800% fear.......................... 0.04069% rainstall..................... 0.03574% tailwind...................... 0.02609% allweather.................... 0.00083% hailstall..................... 0.00068% Stalliness (mean: -0.366) -2.0|## |########### -1.0|########################## |############################## 0.0|##################### |############ +1.0|#### |## +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.90%