sun...........................66.35177% offense.......................46.57023% rain..........................31.30802% balance.......................24.51654% weatherless...................22.71897% multiweather..................22.45153% hyperoffense..................18.55538% sunoffense.................... 9.01741% stall......................... 5.87208% semistall..................... 4.48577% rainoffense................... 2.43241% sand.......................... 1.95119% sunstall...................... 0.92921% monotype...................... 0.59612% trickroom..................... 0.38024% dragmag....................... 0.36668% sandstall..................... 0.33066% voltturn...................... 0.25213% trickrain..................... 0.17534% monosteel..................... 0.14860% tricksun...................... 0.14024% hail.......................... 0.13703% monopsychic................... 0.12469% sandoffense................... 0.06846% monograss..................... 0.06627% monodragon.................... 0.06105% monoghost..................... 0.04404% monoflying.................... 0.04176% mononormal.................... 0.03696% hailoffense................... 0.03358% trapper....................... 0.02814% fear.......................... 0.02774% rainstall..................... 0.02283% monobug....................... 0.02105% choice........................ 0.01968% monowater..................... 0.01856% monofire...................... 0.01655% monopoison.................... 0.01457% monofighting.................. 0.01427% monodark...................... 0.00900% monofairy..................... 0.00371% tailwind...................... 0.00277% monorock...................... 0.00266% monoice....................... 0.00256% monoelectric.................. 0.00252% monoground.................... 0.00132% hailstall..................... 0.00002% allweather.................... 0.00000% Stalliness (mean: -0.201) -2.0|# |########### -1.0|############################# |############################## 0.0|###################### |################ +1.0|###### |#### +2.0|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.80%