weatherless...................97.24385% offense.......................40.31905% hyperoffense..................34.74324% balance.......................17.95329% monotype...................... 9.90781% semistall..................... 4.02614% stall......................... 2.95828% sand.......................... 1.43721% monowater..................... 1.27144% monofighting.................. 1.24090% monosteel..................... 1.13232% mononormal.................... 1.11681% monodragon.................... 1.00048% monoflying.................... 0.96412% monorock...................... 0.93891% monobug....................... 0.92680% hail.......................... 0.85263% monoelectric.................. 0.77847% monoghost..................... 0.77411% monofire...................... 0.67280% monofairy..................... 0.66407% monograss..................... 0.58410% monopsychic................... 0.57149% monopoison.................... 0.50218% monodark...................... 0.47600% monoground.................... 0.42026% rain.......................... 0.34416% monoice....................... 0.34319% sandoffense................... 0.17983% sun........................... 0.15220% rainoffense................... 0.08192% hailoffense................... 0.08095% sandstall..................... 0.04314% hailstall..................... 0.03151% sunoffense.................... 0.02666% multiweather.................. 0.02666% dragmag....................... 0.02230% voltturn...................... 0.00630% batonpass..................... 0.00582% sunstall...................... 0.00194% swagplay...................... 0.00194% tailwind...................... 0.00194% rainstall..................... 0.00194% Stalliness (mean: -0.519) |# -2.0|###### |#################### -1.0|############################## |######################### 0.0|################## |########### +1.0|###### |### +2.0|# |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.82%