weatherless...................97.34066% offense.......................40.47466% hyperoffense..................35.33048% balance.......................18.01335% monotype...................... 6.92205% semistall..................... 3.73264% stall......................... 2.44887% sand.......................... 1.28919% hail.......................... 0.91250% monofighting.................. 0.91113% monowater..................... 0.90778% monosteel..................... 0.80394% mononormal.................... 0.72616% monodragon.................... 0.71268% monoflying.................... 0.70430% monorock...................... 0.63754% monobug....................... 0.60926% monoghost..................... 0.53524% monoelectric.................. 0.50256% monofairy..................... 0.46112% monofire...................... 0.43876% monopsychic................... 0.42474% monograss..................... 0.39620% rain.......................... 0.35677% monopoison.................... 0.32201% monodark...................... 0.31961% monoground.................... 0.28566% monoice....................... 0.25743% sandoffense................... 0.17096% sun........................... 0.12679% rainoffense................... 0.09290% hailoffense................... 0.06968% sandstall..................... 0.03612% dragmag....................... 0.02525% hailstall..................... 0.02261% multiweather.................. 0.02249% sunoffense.................... 0.01832% voltturn...................... 0.00592% batonpass..................... 0.00447% sunstall...................... 0.00169% rainstall..................... 0.00150% swagplay...................... 0.00150% tailwind...................... 0.00120% Stalliness (mean: -0.541) |# -2.0|##### |#################### -1.0|############################## |######################### 0.0|################# |########## +1.0|##### |### +2.0|# |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.84%