weatherless...................97.66442% offense.......................46.67042% hyperoffense..................31.52791% balance.......................16.89529% semistall..................... 3.42937% monotype...................... 1.70176% stall......................... 1.47701% sand.......................... 0.94633% hail.......................... 0.93229% rain.......................... 0.37109% monofighting.................. 0.24279% monosteel..................... 0.23075% mononormal.................... 0.21886% sandoffense................... 0.20364% monowater..................... 0.17315% monofairy..................... 0.17126% monorock...................... 0.13205% monoflying.................... 0.13066% monodragon.................... 0.11548% monofire...................... 0.11545% monodark...................... 0.11438% monoice....................... 0.11101% monoelectric.................. 0.10872% rainoffense................... 0.10869% monograss..................... 0.09248% monopsychic................... 0.09203% monoghost..................... 0.09186% monopoison.................... 0.08860% sun........................... 0.08772% dragmag....................... 0.07449% monobug....................... 0.06807% monoground.................... 0.05545% hailoffense................... 0.02512% hailstall..................... 0.00770% multiweather.................. 0.00183% sandstall..................... 0.00065% sunoffense.................... 0.00011% tailwind...................... 0.00001% sunstall...................... 0.00000% swagplay...................... 0.00000% voltturn...................... 0.00000% batonpass..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.545) |# -2.0|##### |############### -1.0|############################ |############################## 0.0|################### |######## +1.0|#### |## +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.88%