weatherless...................96.29417% offense.......................40.54359% hyperoffense..................40.14002% balance.......................13.89841% semistall..................... 2.90168% monotype...................... 2.84571% stall......................... 2.51630% sand.......................... 1.92703% hail.......................... 1.30614% monorock...................... 0.45181% monofighting.................. 0.44739% sandoffense................... 0.38721% monofairy..................... 0.38625% rain.......................... 0.33328% rainoffense................... 0.32208% monosteel..................... 0.28522% monowater..................... 0.27860% monodark...................... 0.23516% mononormal.................... 0.22023% monoice....................... 0.21786% monograss..................... 0.21230% monodragon.................... 0.20073% monoghost..................... 0.18861% monopoison.................... 0.15162% dragmag....................... 0.15161% monofire...................... 0.15060% sun........................... 0.13995% monopsychic................... 0.12287% monobug....................... 0.12010% monoelectric.................. 0.09955% monoground.................... 0.08937% monoflying.................... 0.05940% hailstall..................... 0.00747% multiweather.................. 0.00056% hailoffense................... 0.00026% tailwind...................... 0.00000% sandstall..................... 0.00000% sunoffense.................... 0.00000% sunstall...................... 0.00000% swagplay...................... 0.00000% voltturn...................... 0.00000% batonpass..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.632) |# -2.0|####### |################### -1.0|############################## |########################### 0.0|################ |###### +1.0|#### |## +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.87%