weatherless...................79.49559% offense.......................50.68989% balance.......................30.88668% hyperoffense..................10.93644% sand..........................10.63108% sun........................... 4.51255% semistall..................... 4.47862% monotype...................... 4.12803% rain.......................... 3.58516% stall......................... 3.00837% hail.......................... 2.98575% multiweather.................. 1.21013% trickroom..................... 0.99525% choice........................ 0.84822% sandoffense................... 0.70120% monowater..................... 0.68989% rainoffense................... 0.50893% tailwind...................... 0.50893% sunoffense.................... 0.42977% monodragon.................... 0.38453% monopsychic................... 0.36191% monoice....................... 0.36191% monoelectric.................. 0.35060% monofairy..................... 0.29405% monosteel..................... 0.28274% monoground.................... 0.27143% monoflying.................... 0.16964% monofire...................... 0.16964% mononormal.................... 0.15834% monodark...................... 0.14703% monoghost..................... 0.13572% voltturn...................... 0.11310% monograss..................... 0.10179% hailoffense................... 0.10179% monopoison.................... 0.09048% monobug....................... 0.07917% monofighting.................. 0.07917% rainstall..................... 0.06786% sunstall...................... 0.05655% sandstall..................... 0.04524% monorock...................... 0.04524% batonpass..................... 0.03393% dragmag....................... 0.02262% tricksand..................... 0.01131% Stalliness (mean: -0.143) -2.0|# |## -1.5|##### |########## -1.0|############### |########################### -0.5|############################# |############################## 0.0|######################## |######################## +0.5|############## |########### +1.0|######## |#### +1.5|### |### +2.0|## | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.47%