weatherless...................50.81838% sun...........................31.12366% balance.......................30.73650% rain..........................24.40429% semistall.....................23.43706% stall.........................18.38628% offense.......................17.70713% hyperoffense.................. 9.73303% voltturn...................... 9.62134% trickroom..................... 6.74907% multiweather.................. 6.69436% rainoffense................... 4.13073% sunoffense.................... 0.87135% sunstall...................... 0.65507% monotype...................... 0.35871% choice........................ 0.35275% sand.......................... 0.31376% monoflying.................... 0.20300% monosteel..................... 0.10780% hail.......................... 0.10596% monowater..................... 0.04273% dragmag....................... 0.01855% rainstall..................... 0.00945% monoice....................... 0.00335% monoghost..................... 0.00095% monoelectric.................. 0.00087% trapper....................... 0.00007% monodragon.................... 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% monobug....................... 0.00000% monorock...................... 0.00000% tricksun...................... 0.00000% sandoffense................... 0.00000% mononormal.................... 0.00000% monopsychic................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% sandstall..................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% allweather.................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: 0.594) |########## -1.5|# |######### -1.0|## |## -0.5|########### |################# 0.0|##################### |############### +0.5|######################### |########## +1.0|############## |############################## +1.5|######## |##################### +2.0|### |# +2.5|######## |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.47%