weatherless...................81.39076% offense.......................52.56333% hyperoffense..................22.04664% balance.......................20.03349% monotype......................11.88810% rain.......................... 8.26389% sun........................... 5.40828% sand.......................... 4.71156% batonpass..................... 3.98087% semistall..................... 3.09259% stall......................... 2.26395% hail.......................... 2.20747% voltturn...................... 2.03645% multiweather.................. 1.92033% choice........................ 1.74457% mononormal.................... 1.59882% monograss..................... 1.49455% rainoffense................... 1.15962% monoflying.................... 1.13829% monowater..................... 1.13553% monodragon.................... 1.08616% monobug....................... 0.95068% monosteel..................... 0.92027% monopsychic................... 0.84325% monoghost..................... 0.81008% monofairy..................... 0.77492% sunoffense.................... 0.70620% trickroom..................... 0.70304% monofire...................... 0.64340% monoelectric.................. 0.62286% monofighting.................. 0.58850% monoice....................... 0.51899% sandoffense................... 0.45737% monodark...................... 0.44197% monoground.................... 0.42261% monopoison.................... 0.41985% monorock...................... 0.34955% hailoffense................... 0.29425% trapper....................... 0.24251% sandstall..................... 0.18208% rainstall..................... 0.14772% tailwind...................... 0.10506% dragmag....................... 0.09045% trickrain..................... 0.08018% gravity....................... 0.03357% sunstall...................... 0.02449% swagplay...................... 0.01738% tricksand..................... 0.01619% hailstall..................... 0.00829% tricksun...................... 0.00790% allweather.................... 0.00553% trickhail..................... 0.00118% Stalliness (mean: -0.415) |# -2.0|## |########## -1.0|####################### |############################## 0.0|##################### |######### +1.0|#### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.96%