weatherless...................79.63883% offense.......................52.26433% hyperoffense..................22.15312% balance.......................19.95021% monotype...................... 9.97411% rain.......................... 9.53758% sun........................... 6.11606% sand.......................... 4.81663% batonpass..................... 3.62562% semistall..................... 3.25968% stall......................... 2.37266% multiweather.................. 2.23336% voltturn...................... 2.21663% hail.......................... 2.18816% choice........................ 1.86321% mononormal.................... 1.43060% rainoffense................... 1.39483% monodragon.................... 1.08473% monoflying.................... 1.00479% monowater..................... 0.94972% monograss..................... 0.86894% sunoffense.................... 0.84937% trickroom..................... 0.80865% monobug....................... 0.76717% monosteel..................... 0.76155% monopsychic................... 0.67903% monoghost..................... 0.66487% monofairy..................... 0.66118% monofire...................... 0.59571% monoelectric.................. 0.52422% sandoffense................... 0.46455% monoice....................... 0.44244% monofighting.................. 0.43432% monopoison.................... 0.39120% monodark...................... 0.36230% hailoffense................... 0.31190% monoground.................... 0.29956% monorock...................... 0.26478% sandstall..................... 0.21436% rainstall..................... 0.17390% trapper....................... 0.14711% tailwind...................... 0.10668% trickrain..................... 0.09548% dragmag....................... 0.08929% gravity....................... 0.04205% sunstall...................... 0.03043% swagplay...................... 0.02101% tricksand..................... 0.01779% tricksun...................... 0.00887% hailstall..................... 0.00817% allweather.................... 0.00542% trickhail..................... 0.00224% Stalliness (mean: -0.408) |# -2.0|## |########## -1.0|####################### |############################## 0.0|#################### |######### +1.0|##### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.96%