weatherless...................86.57249% balance.......................43.47412% offense.......................34.52879% semistall.....................11.32357% rain.......................... 7.24252% hyperoffense.................. 6.24524% voltturn...................... 5.90278% monotype...................... 5.04661% sun........................... 4.48059% stall......................... 4.42827% batonpass..................... 2.87925% hail.......................... 1.71074% sand.......................... 1.50939% multiweather.................. 1.30486% dragmag....................... 0.89897% choice........................ 0.83080% monosteel..................... 0.82128% monodragon.................... 0.71030% monoghost..................... 0.61517% monopsychic................... 0.55492% trickroom..................... 0.52638% mononormal.................... 0.51528% monowater..................... 0.44552% monoelectric.................. 0.44394% monobug....................... 0.37893% rainoffense................... 0.34405% monoground.................... 0.33929% monorock...................... 0.32661% monoice....................... 0.27429% monoflying.................... 0.27112% sunoffense.................... 0.23941% monofighting.................. 0.23148% monograss..................... 0.22355% monodark...................... 0.20770% monofairy..................... 0.19660% monofire...................... 0.15379% monopoison.................... 0.15221% rainstall..................... 0.15062% trapper....................... 0.14269% sandstall..................... 0.13477% hailstall..................... 0.10464% trickrain..................... 0.05549% allweather.................... 0.05549% sunstall...................... 0.03330% sandoffense................... 0.02378% hailoffense................... 0.02378% tricksand..................... 0.02378% tricksun...................... 0.01744% gravity....................... 0.00159% tailwind...................... 0.00159% Stalliness (mean: 0.198) -2.0|# |### -1.0|########## |###################### 0.0|############################## |########################## +1.0|################## |####### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.83%