weatherless...................89.22632% balance.......................45.03308% offense.......................23.18777% semistall.....................21.20818% voltturn......................11.22205% stall......................... 8.16763% rain.......................... 7.01482% sun........................... 2.91341% batonpass..................... 2.79638% hyperoffense.................. 2.40333% multiweather.................. 1.31548% sand.......................... 1.10387% monotype...................... 1.08621% hail.......................... 1.06823% dragmag....................... 0.63985% monosteel..................... 0.55626% trickroom..................... 0.52958% choice........................ 0.40720% rainstall..................... 0.21337% monowater..................... 0.19585% sandstall..................... 0.15857% monodragon.................... 0.06955% rainoffense................... 0.05915% mononormal.................... 0.05879% monoflying.................... 0.05261% monoelectric.................. 0.05007% monofighting.................. 0.04613% hailstall..................... 0.04486% monopsychic................... 0.03407% monoice....................... 0.02161% tricksand..................... 0.02130% monobug....................... 0.01775% monorock...................... 0.01768% hailoffense................... 0.01324% monoghost..................... 0.01178% monofire...................... 0.00774% tricksun...................... 0.00576% sunoffense.................... 0.00525% monofairy..................... 0.00455% sunstall...................... 0.00346% allweather.................... 0.00246% monograss..................... 0.00213% monopoison.................... 0.00113% monodark...................... 0.00084% monoground.................... 0.00072% trapper....................... 0.00044% tailwind...................... 0.00013% trickrain..................... 0.00009% sandoffense................... 0.00000% gravity....................... 0.00000% Stalliness (mean: 0.527) -2.0| |# -1.0|###### |############## 0.0|####################### |############################## +1.0|######################### |############### +2.0|##### |## +3.0| | more negative = more offensive, more positive = more stall one # = 0.82%