weatherless...................76.57476% offense.......................54.09832% hyperoffense..................28.32776% sand..........................17.10886% balance.......................14.13256% voltturn...................... 4.64267% hail.......................... 3.72386% semistall..................... 1.99686% monotype...................... 1.94222% sandoffense................... 1.84894% sun........................... 1.75433% stall......................... 1.44451% rain.......................... 1.42452% hailoffense................... 1.28526% sandstall..................... 0.85218% batonpass..................... 0.65829% multiweather.................. 0.53902% trickroom..................... 0.52303% rainoffense................... 0.43642% sunoffense.................... 0.41376% monoground.................... 0.26518% monopoison.................... 0.20655% mononormal.................... 0.16524% monobug....................... 0.16391% monodark...................... 0.14925% monowater..................... 0.11793% monoflying.................... 0.11194% monofairy..................... 0.09994% monoelectric.................. 0.09328% monorock...................... 0.08795% monodragon.................... 0.08728% monoice....................... 0.08528% monograss..................... 0.08062% monopsychic................... 0.07396% gravity....................... 0.07129% dragmag....................... 0.06530% monoghost..................... 0.05797% monofire...................... 0.05064% monosteel..................... 0.04064% tricksun...................... 0.01199% tricksand..................... 0.01133% tailwind...................... 0.00999% monofighting.................. 0.00933% trapper....................... 0.00933% hailstall..................... 0.00466% swagplay...................... 0.00400% allweather.................... 0.00400% trickrain..................... 0.00333% Stalliness (mean: -0.566) -2.0|## |##### -1.5|############ |#################### -1.0|########################## |############################## -0.5|########################### |#################### 0.0|################# |######### +0.5|###### |### +1.0|## |## +1.5|# |# +2.0| |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.54%