weatherless...................75.53579% offense.......................53.94664% hyperoffense..................26.87135% sand..........................19.27768% balance.......................15.21716% voltturn...................... 4.73782% hail.......................... 3.13449% semistall..................... 2.27250% sandoffense................... 1.84169% stall......................... 1.69235% sun........................... 1.33995% hailoffense................... 1.21037% rain.......................... 1.13846% monotype...................... 1.04747% sandstall..................... 1.00618% batonpass..................... 0.55936% trickroom..................... 0.41526% multiweather.................. 0.39609% sunoffense.................... 0.33239% rainoffense................... 0.31075% monoground.................... 0.22792% monopoison.................... 0.12115% monoelectric.................. 0.07453% monoflying.................... 0.07355% mononormal.................... 0.06819% monobug....................... 0.06460% monowater..................... 0.06454% dragmag....................... 0.06276% monofairy..................... 0.05203% monoice....................... 0.04693% monodragon.................... 0.04479% monodark...................... 0.04460% monopsychic................... 0.04197% monofire...................... 0.03494% monoghost..................... 0.02922% monosteel..................... 0.02180% monograss..................... 0.01871% gravity....................... 0.01364% monorock...................... 0.01346% tricksun...................... 0.00861% tailwind...................... 0.00783% trapper....................... 0.00754% monofighting.................. 0.00622% tricksand..................... 0.00378% swagplay...................... 0.00354% allweather.................... 0.00288% hailstall..................... 0.00279% trickrain..................... 0.00150% Stalliness (mean: -0.527) -2.0|## |##### -1.5|############ |#################### -1.0|########################## |############################## -0.5|########################### |#################### 0.0|################### |########## +0.5|###### |### +1.0|### |## +1.5|# |# +2.0| |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.53%