weatherless...................85.65340% offense.......................42.90697% balance.......................26.40722% hyperoffense..................19.58465% sand.......................... 8.42469% voltturn...................... 7.94093% semistall..................... 6.12796% stall......................... 4.97320% sun........................... 2.86774% rain.......................... 2.53673% monotype...................... 2.14929% trickroom..................... 1.44095% choice........................ 1.15703% hail.......................... 1.14185% monofire...................... 0.65282% multiweather.................. 0.62442% rainoffense................... 0.58829% dragmag....................... 0.57907% monoice....................... 0.56098% sandstall..................... 0.33337% monoground.................... 0.26661% sandoffense................... 0.24203% monoghost..................... 0.23575% sunoffense.................... 0.19013% monofighting.................. 0.19013% monoelectric.................. 0.15462% hailoffense................... 0.13661% monodragon.................... 0.08837% monosteel..................... 0.05154% monorock...................... 0.05154% monofairy..................... 0.05154% Stalliness (mean: -0.181) -2.0|############### |## -1.5|######## |########## -1.0|################ |################# -0.5|############################## |####################### 0.0|############################# |############ +0.5|############## |############## +1.0|############# |###### +1.5|## |# +2.0|#### |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.45%