weatherless...................82.40831% offense.......................45.15115% balance.......................37.16937% hyperoffense..................12.02792% sun...........................10.01548% voltturn...................... 7.27220% semistall..................... 4.03372% rain.......................... 3.68423% sand.......................... 3.21012% trickroom..................... 2.89613% monotype...................... 2.45171% stall......................... 1.61784% choice........................ 0.75820% hail.......................... 0.75074% sunoffense.................... 0.71923% monodragon.................... 0.55533% monoghost..................... 0.43722% monobug....................... 0.38020% sandoffense................... 0.32057% monofire...................... 0.30109% gravity....................... 0.27175% monoflying.................... 0.24307% tricksun...................... 0.18763% monofighting.................. 0.18671% rainoffense................... 0.15501% monograss..................... 0.11450% monoelectric.................. 0.10985% sandstall..................... 0.10334% monosteel..................... 0.08721% monopoison.................... 0.08261% multiweather.................. 0.06889% hailoffense................... 0.06360% monowater..................... 0.06012% monoground.................... 0.03540% monofairy..................... 0.03173% tricksand..................... 0.03173% monopsychic................... 0.02361% monorock...................... 0.02360% tailwind...................... 0.01180% monoice....................... 0.01180% monodark...................... 0.01180% Stalliness (mean: -0.149) -2.0|## |### -1.5|### |########## -1.0|############### |##################### -0.5|############################## |######################### 0.0|########################## |######################## +0.5|###################### |############# +1.0|####### |#### +1.5|## |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.47%