weatherless...................62.78826% offense.......................60.60098% balance.......................26.83438% rain..........................21.91474% sun...........................13.04158% hyperoffense..................10.68484% trickroom..................... 6.82041% monotype...................... 4.88295% sand.......................... 4.87771% multiweather.................. 4.61041% tailwind...................... 2.12089% hail.......................... 2.04927% rainoffense................... 1.73480% semistall..................... 1.61076% trickrain..................... 1.49196% tricksun...................... 1.21593% choice........................ 1.01677% sunoffense.................... 1.00454% voltturn...................... 0.90147% monowater..................... 0.75122% monoelectric.................. 0.63592% monopsychic................... 0.55730% monosteel..................... 0.51887% monodragon.................... 0.44549% monofairy..................... 0.28477% stall......................... 0.26904% monoice....................... 0.26555% monodark...................... 0.26031% sandoffense................... 0.25681% monoghost..................... 0.20790% batonpass..................... 0.19567% monobug....................... 0.17994% monofire...................... 0.14326% mononormal.................... 0.12753% monograss..................... 0.12579% tricksand..................... 0.11006% monopoison.................... 0.09783% monoflying.................... 0.09783% monoground.................... 0.07163% monorock...................... 0.06813% hailoffense................... 0.06639% trickhail..................... 0.06289% monofighting.................. 0.05241% dragmag....................... 0.04542% gravity....................... 0.01747% sandstall..................... 0.01572% trapper....................... 0.01048% sunstall...................... 0.00699% hailstall..................... 0.00175% rainstall..................... 0.00175% Stalliness (mean: -0.301) |# -1.5|### |######## -1.0|############## |######################### -0.5|############################ |############################## 0.0|######################## |################# +0.5|############ |##### +1.0|## |# +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.58%