offense.......................61.98613% weatherless...................59.04799% balance.......................25.77600% rain..........................25.64091% sun...........................14.50293% hyperoffense..................10.54959% trickroom..................... 8.16048% multiweather.................. 5.40536% sand.......................... 4.50206% monotype...................... 4.08569% tailwind...................... 2.42262% trickrain..................... 2.10852% rainoffense................... 2.00919% hail.......................... 1.76718% tricksun...................... 1.52988% semistall..................... 1.46719% choice........................ 1.13302% sunoffense.................... 1.02417% voltturn...................... 0.85656% monowater..................... 0.71890% monoelectric.................. 0.44373% monopsychic................... 0.42491% monodragon.................... 0.36166% monosteel..................... 0.36097% monofairy..................... 0.29598% monodark...................... 0.26813% sandoffense................... 0.24227% monoice....................... 0.23454% stall......................... 0.22110% monoghost..................... 0.19114% monobug....................... 0.16337% monograss..................... 0.12577% tricksand..................... 0.11268% monofire...................... 0.11217% batonpass..................... 0.11202% mononormal.................... 0.09542% monoflying.................... 0.07223% monopoison.................... 0.07179% monorock...................... 0.06082% trickhail..................... 0.05928% hailoffense................... 0.05900% monoground.................... 0.05319% dragmag....................... 0.04880% monofighting.................. 0.03474% sandstall..................... 0.01605% gravity....................... 0.01328% trapper....................... 0.00983% sunstall...................... 0.00739% rainstall..................... 0.00122% hailstall..................... 0.00121% Stalliness (mean: -0.315) |# -1.5|### |######## -1.0|############# |######################### -0.5|########################### |############################## 0.0|####################### |############### +0.5|########### |#### +1.0|## |# +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.61%