offense.......................66.75401% rain..........................65.44152% sun...........................27.77882% balance.......................25.56717% trickroom.....................23.02418% weatherless...................22.88172% multiweather..................16.90964% trickrain.....................15.98453% tailwind......................10.55641% tricksun...................... 8.44982% hyperoffense.................. 7.55446% rainoffense................... 4.36729% choice........................ 2.18434% sunoffense.................... 0.65636% sand.......................... 0.60185% hail.......................... 0.21746% monotype...................... 0.19046% semistall..................... 0.12015% monoice....................... 0.10408% voltturn...................... 0.08911% sandoffense................... 0.01856% monodragon.................... 0.01467% monopsychic................... 0.01282% monowater..................... 0.00905% dragmag....................... 0.00825% monofire...................... 0.00769% monosteel..................... 0.00750% monoelectric.................. 0.00714% mononormal.................... 0.00666% monofairy..................... 0.00585% monograss..................... 0.00559% monodark...................... 0.00475% stall......................... 0.00420% monopoison.................... 0.00295% monoflying.................... 0.00105% trickhail..................... 0.00045% tricksand..................... 0.00040% sandstall..................... 0.00036% monoghost..................... 0.00024% monobug....................... 0.00016% monorock...................... 0.00016% monoground.................... 0.00010% batonpass..................... 0.00001% hailoffense................... 0.00001% monofighting.................. 0.00000% sunstall...................... 0.00000% gravity....................... 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.338) | -1.5|#### |## -1.0|########### |######################## -0.5|################### |############################## 0.0|###################### |############## +0.5|###### |## +1.0| | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.74%