weatherless...................70.00279% offense.......................50.48753% balance.......................39.65037% hail..........................11.08790% rain.......................... 7.67516% sand.......................... 6.53294% hyperoffense.................. 6.04541% sun........................... 5.41162% trickroom..................... 5.16089% monotype...................... 4.09528% semistall..................... 2.52124% tailwind...................... 2.47249% monoice....................... 2.29837% stall......................... 1.29545% sunoffense.................... 0.69648% choice........................ 0.68951% voltturn...................... 0.61290% multiweather.................. 0.58504% rainoffense................... 0.50146% hailoffense................... 0.44574% monoelectric.................. 0.35520% monobug....................... 0.29948% batonpass..................... 0.25770% tricksand..................... 0.20894% trickhail..................... 0.13930% monopoison.................... 0.13233% monoghost..................... 0.13233% monograss..................... 0.12537% monofairy..................... 0.11840% gravity....................... 0.11144% sandstall..................... 0.11144% monosteel..................... 0.09751% monofire...................... 0.08358% dragmag....................... 0.06965% monorock...................... 0.06965% mononormal.................... 0.06965% monowater..................... 0.06268% monopsychic................... 0.06268% trickrain..................... 0.06268% monoflying.................... 0.06268% rainstall..................... 0.06268% monodragon.................... 0.05572% hailstall..................... 0.04875% sandoffense................... 0.04179% monoground.................... 0.03482% monodark...................... 0.02786% monofighting.................. 0.01393% allweather.................... 0.00696% trapper....................... 0.00696% Stalliness (mean: -0.057) -1.5|## |#### -1.0|########## |############## -0.5|######################## |############################## 0.0|############################## |####################### +0.5|################# |############# +1.0|##### |## +1.5|# |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.57%