weatherless...................68.23037% offense.......................51.54235% balance.......................39.05633% hail..........................11.05758% rain.......................... 8.22334% sand.......................... 7.56356% hyperoffense.................. 6.05923% sun........................... 5.59998% trickroom..................... 5.04287% monotype...................... 4.32733% monoice....................... 2.46317% tailwind...................... 2.45744% semistall..................... 2.20349% stall......................... 1.13861% sunoffense.................... 0.91552% choice........................ 0.73980% voltturn...................... 0.68241% multiweather.................. 0.56257% monoelectric.................. 0.42679% rainoffense................... 0.41490% hailoffense................... 0.39827% monobug....................... 0.29904% tricksand..................... 0.23288% batonpass..................... 0.16419% gravity....................... 0.14848% monopoison.................... 0.14703% sandstall..................... 0.13236% monofairy..................... 0.13094% trickhail..................... 0.12188% monosteel..................... 0.12055% monoghost..................... 0.12010% monofire...................... 0.11474% monorock...................... 0.09063% monograss..................... 0.08693% dragmag....................... 0.07745% mononormal.................... 0.06832% monodragon.................... 0.06748% monoflying.................... 0.05947% rainstall..................... 0.05844% monowater..................... 0.05789% trickrain..................... 0.05229% hailstall..................... 0.04218% monoground.................... 0.03737% sandoffense................... 0.03301% monopsychic................... 0.01790% monodark...................... 0.01413% monofighting.................. 0.00949% allweather.................... 0.00465% trapper....................... 0.00465% Stalliness (mean: -0.070) -1.5|## |#### -1.0|########## |############# -0.5|####################### |############################## 0.0|############################## |###################### +0.5|############### |############ +1.0|##### |## +1.5|# |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.59%