weatherless...................64.76379% offense.......................49.38988% sand..........................25.00593% balance.......................18.65654% hyperoffense..................16.89076% rain..........................10.13058% stall......................... 9.65190% semistall..................... 5.41092% sandstall..................... 4.61527% voltturn...................... 3.60532% sandoffense................... 2.09438% multiweather.................. 2.06843% sun........................... 1.59301% trickroom..................... 1.20562% sunoffense.................... 0.78553% hail.......................... 0.57512% hailoffense................... 0.41642% rainoffense................... 0.26675% tricksand..................... 0.09360% monotype...................... 0.04627% monodragon.................... 0.03808% dragmag....................... 0.03344% tricksun...................... 0.02972% monopoison.................... 0.00819% tailwind...................... 0.00010% monowater..................... 0.00000% monograss..................... 0.00000% batonpass..................... 0.00000% monopsychic................... 0.00000% trickhail..................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.122) -2.0| |## -1.5|####### |############## -1.0|################# |#################### -0.5|############################## |##################### 0.0|##################### |######### +0.5|########### |### +1.0|#### |######## +1.5|## |### +2.0|####### |##### more negative = more offensive, more positive = more stall one # = 0.53%