weatherless...................89.56590% offense.......................56.98565% hyperoffense..................24.86036% balance.......................17.63450% voltturn......................13.23347% sun........................... 6.92288% hail.......................... 3.07013% hailoffense................... 0.86612% sunoffense.................... 0.69652% monotype...................... 0.57747% semistall..................... 0.51844% trickroom..................... 0.37288% sand.......................... 0.33883% rain.......................... 0.16858% monodark...................... 0.14329% choice........................ 0.11177% monowater..................... 0.08576% monorock...................... 0.06530% multiweather.................. 0.06049% monofire...................... 0.05512% monofighting.................. 0.05239% monopoison.................... 0.05105% monoice....................... 0.04722% rainoffense................... 0.03783% monopsychic................... 0.03752% trickrain..................... 0.02582% sandoffense................... 0.02567% dragmag....................... 0.01771% monodragon.................... 0.01729% monobug....................... 0.01466% monosteel..................... 0.00599% monoground.................... 0.00495% monograss..................... 0.00215% monoelectric.................. 0.00176% monoflying.................... 0.00166% monoghost..................... 0.00159% tailwind...................... 0.00134% stall......................... 0.00104% mononormal.................... 0.00005% sandstall..................... 0.00005% trickhail..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.571) -2.5| |# -2.0|## |###### -1.5|############ |############## -1.0|#################### |###################### -0.5|############################## |######################### 0.0|######################### |############# +0.5|##### |# +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 0.57%