weatherless...................80.93737% offense.......................54.82696% balance.......................28.13507% hyperoffense..................10.25641% sand.......................... 8.14068% sun........................... 6.24212% voltturn...................... 5.82177% rain.......................... 4.21746% semistall..................... 4.18944% stall......................... 2.59213% monotype...................... 2.48003% trickroom..................... 1.53426% hail.......................... 1.46420% multiweather.................. 0.93176% sandoffense................... 0.68656% sunoffense.................... 0.55345% monodragon.................... 0.49741% choice........................ 0.47639% monowater..................... 0.40633% sunstall...................... 0.35729% rainoffense................... 0.35729% monosteel..................... 0.27322% monograss..................... 0.22418% tricksand..................... 0.21017% monoflying.................... 0.18916% monofire...................... 0.18215% hailoffense................... 0.18215% sandstall..................... 0.17514% monobug....................... 0.16814% monodark...................... 0.16814% monofighting.................. 0.13311% monoelectric.................. 0.11910% monopsychic................... 0.09808% monoghost..................... 0.09808% mononormal.................... 0.09808% rainstall..................... 0.09107% tricksun...................... 0.07006% monopoison.................... 0.06305% tailwind...................... 0.04904% monofairy..................... 0.04904% monoice....................... 0.04904% monorock...................... 0.04203% monoground.................... 0.03503% dragmag....................... 0.01401% Stalliness (mean: -0.172) -2.0|# |# -1.5|#### |####### -1.0|#################### |########################### -0.5|############################## |############################## 0.0|########################### |################## +0.5|################ |######## +1.0|####### |### +1.5|#### |## +2.0|# | +2.5|# more negative = more offensive, more positive = more stall one # = 0.48%