weatherless...................85.67722% offense.......................49.37622% balance.......................33.16797% voltturn......................10.96717% hyperoffense.................. 9.19787% sand.......................... 6.21960% semistall..................... 4.93719% rain.......................... 3.95364% stall......................... 3.32075% trickroom..................... 3.26940% sun........................... 3.26617% hail.......................... 1.08588% sandoffense................... 0.68091% monotype...................... 0.45907% hailoffense................... 0.33695% tricksand..................... 0.27434% sandstall..................... 0.26047% sunoffense.................... 0.17341% multiweather.................. 0.17229% monosteel..................... 0.11357% monobug....................... 0.08804% monowater..................... 0.07230% sunstall...................... 0.05673% monodark...................... 0.03894% monodragon.................... 0.03337% rainoffense................... 0.02873% monoice....................... 0.02679% mononormal.................... 0.02623% monofire...................... 0.02201% tricksun...................... 0.02172% monofighting.................. 0.01851% monopsychic................... 0.01242% monoghost..................... 0.01051% monograss..................... 0.00889% tailwind...................... 0.00665% choice........................ 0.00024% rainstall..................... 0.00018% monofairy..................... 0.00004% monoelectric.................. 0.00003% monoflying.................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.098) -2.0| |# -1.5|## |######## -1.0|################## |############################## -0.5|############################ |########################## 0.0|######################### |####################### +0.5|###################### |######## +1.0|####### |#### +1.5|###### |## +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.47%