weatherless...................68.46830% offense.......................50.75890% hyperoffense..................27.99214% sun...........................19.70155% balance.......................17.21245% rain..........................11.79625% monotype...................... 9.00122% multiweather.................. 5.87773% sand.......................... 4.37767% sunoffense.................... 3.70034% batonpass..................... 3.12492% semistall..................... 2.36823% hail.......................... 1.80098% rainoffense................... 1.76243% stall......................... 1.66828% voltturn...................... 1.54860% mononormal.................... 1.15422% choice........................ 1.02400% monopsychic................... 0.84084% monoflying.................... 0.80829% monosteel..................... 0.76778% monowater..................... 0.71379% monoghost..................... 0.70032% monodragon.................... 0.69112% monobug....................... 0.60078% trickroom..................... 0.59479% sandoffense................... 0.51830% monograss..................... 0.48876% monodark...................... 0.48464% monofighting.................. 0.43773% monofairy..................... 0.42922% monoice....................... 0.40687% monoground.................... 0.37792% monoelectric.................. 0.37662% monofire...................... 0.36461% hailoffense................... 0.30721% monopoison.................... 0.30104% dragmag....................... 0.27355% monorock...................... 0.22962% sandstall..................... 0.22749% tailwind...................... 0.12072% trapper....................... 0.07364% sunstall...................... 0.07037% rainstall..................... 0.05654% trickrain..................... 0.03609% tricksand..................... 0.02896% tricksun...................... 0.01861% trickhail..................... 0.00863% hailstall..................... 0.00599% gravity....................... 0.00395% allweather.................... 0.00266% fear.......................... 0.00237% swagplay...................... 0.00110% Stalliness (mean: -0.520) |# -2.0|### |############### -1.0|############################# |############################## 0.0|################### |######## +1.0|##### |# +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.89%