offense.......................49.14293% weatherless...................45.54378% sun...........................42.82731% hyperoffense..................27.54313% rain..........................17.86274% balance.......................17.06167% multiweather..................11.51794% sunoffense.................... 7.81877% sand.......................... 5.26232% semistall..................... 3.39591% monotype...................... 3.03540% stall......................... 2.85637% rainoffense................... 2.74041% batonpass..................... 2.40342% voltturn...................... 0.81272% trickroom..................... 0.80727% sandstall..................... 0.77178% choice........................ 0.73251% hail.......................... 0.67292% mononormal.................... 0.52195% monosteel..................... 0.43190% monoghost..................... 0.30656% monopsychic................... 0.27415% monodragon.................... 0.26625% monofairy..................... 0.25027% monoflying.................... 0.24729% sandoffense................... 0.19633% sunstall...................... 0.18940% monobug....................... 0.18552% dragmag....................... 0.16801% monograss..................... 0.15633% monoground.................... 0.15044% monofighting.................. 0.12571% monowater..................... 0.12438% monoelectric.................. 0.10683% rainstall..................... 0.10169% monoice....................... 0.09344% hailoffense................... 0.07987% monodark...................... 0.06648% trickrain..................... 0.06094% tailwind...................... 0.04833% monofire...................... 0.04571% monopoison.................... 0.02820% monorock...................... 0.02075% trickhail..................... 0.00989% tricksun...................... 0.00974% trapper....................... 0.00410% gravity....................... 0.00349% fear.......................... 0.00013% tricksand..................... 0.00004% hailstall..................... 0.00003% allweather.................... 0.00001% swagplay...................... 0.00000% Stalliness (mean: -0.464) |# -2.0|## |############## -1.0|############################## |############################ 0.0|################## |####### +1.0|##### |# +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.91%