weatherless...................77.51484% offense.......................40.97181% balance.......................38.90208% sun...........................10.95697% hyperoffense..................10.33383% rain..........................10.17804% semistall..................... 7.71513% voltturn...................... 6.67656% monotype...................... 5.02226% stall......................... 2.07715% multiweather.................. 1.85460% sand.......................... 1.72107% hail.......................... 1.64688% rainoffense................... 1.33531% batonpass..................... 1.23145% choice........................ 1.11276% monopsychic................... 0.67507% sunoffense.................... 0.60831% monobug....................... 0.59347% monograss..................... 0.54154% monodragon.................... 0.51929% mononormal.................... 0.48961% monoelectric.................. 0.47478% trickroom..................... 0.36350% monoghost..................... 0.34125% monoflying.................... 0.34125% monofire...................... 0.33383% monowater..................... 0.29674% hailoffense................... 0.26706% dragmag....................... 0.22255% monoice....................... 0.22255% monoground.................... 0.20030% monosteel..................... 0.19288% monofairy..................... 0.19288% monodark...................... 0.18546% sunstall...................... 0.16320% sandoffense................... 0.15579% monorock...................... 0.10386% monopoison.................... 0.09644% monofighting.................. 0.08902% hailstall..................... 0.02967% trickrain..................... 0.01484% tailwind...................... 0.00742% sandstall..................... 0.00742% trickhail..................... 0.00742% rainstall..................... 0.00742% Stalliness (mean: -0.021) -2.0|# |## -1.5|### |####### -1.0|############ |################ -0.5|##################### |######################### 0.0|############################## |###################### +0.5|################### |############## +1.0|########## |####### +1.5|### |## +2.0|# |# +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.51%