weatherless...................70.97582% balance.......................54.67755% offense.......................22.77232% sun...........................18.50615% voltturn......................17.57500% semistall.....................16.93905% rain..........................11.38479% stall......................... 4.18540% multiweather.................. 2.11718% monotype...................... 1.61439% hyperoffense.................. 1.42568% monoghost..................... 1.10194% hail.......................... 1.03804% sand.......................... 0.92374% sunstall...................... 0.92150% batonpass..................... 0.57651% choice........................ 0.29211% monoground.................... 0.18667% rainoffense................... 0.11905% monopsychic................... 0.10549% trickroom..................... 0.09841% monorock...................... 0.08727% tailwind...................... 0.07146% sandstall..................... 0.06582% monowater..................... 0.06493% monodragon.................... 0.05844% monobug....................... 0.05297% sandoffense................... 0.03196% hailstall..................... 0.02992% mononormal.................... 0.02685% sunoffense.................... 0.02224% monoflying.................... 0.01448% monofire...................... 0.01360% hailoffense................... 0.00811% dragmag....................... 0.00597% monograss..................... 0.00437% monosteel..................... 0.00224% monofighting.................. 0.00091% monodark...................... 0.00085% monoice....................... 0.00051% rainstall..................... 0.00014% monoelectric.................. 0.00009% monopoison.................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.425) -2.0| | -1.5|# |# -1.0|### |##### -0.5|######### |############# 0.0|############################## |################### +0.5|########################### |############# +1.0|############### |########### +1.5|########## |### +2.0| |# +2.5|## | +3.0| | more negative = more offensive, more positive = more stall one # = 0.61%