weatherless...................84.22199% offense.......................45.82948% balance.......................28.79108% hyperoffense..................19.55259% sand.......................... 8.04408% voltturn...................... 6.53953% semistall..................... 4.36848% hail.......................... 4.34209% monotype...................... 3.25327% rain.......................... 2.75175% rainoffense................... 2.01267% stall......................... 1.45836% trickroom..................... 1.40557% hailoffense................... 0.89745% sun........................... 0.82486% sandstall..................... 0.54111% monoice....................... 0.46192% choice........................ 0.42233% mononormal.................... 0.36294% monodark...................... 0.35634% monobug....................... 0.34314% sunoffense.................... 0.31015% monoflying.................... 0.31015% monoelectric.................. 0.28375% monograss..................... 0.21117% multiweather.................. 0.18477% monopoison.................... 0.16497% dragmag....................... 0.15837% monosteel..................... 0.15837% monodragon.................... 0.15837% monofire...................... 0.13858% trickhail..................... 0.13198% tricksand..................... 0.11878% monopsychic................... 0.10558% monoground.................... 0.10558% monowater..................... 0.09238% monorock...................... 0.09238% monoghost..................... 0.07259% tailwind...................... 0.05939% monofighting.................. 0.05279% sandoffense................... 0.03959% gravity....................... 0.02640% monofairy..................... 0.02640% tricksun...................... 0.00660% Stalliness (mean: -0.277) -2.0|## |#### -1.5|######## |############### -1.0|########################### |########################## -0.5|########################### |############################## 0.0|############################ |################## +0.5|#################### |########### +1.0|####### |#### +1.5|### |# +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.43%