weatherless...................80.68227% balance.......................35.16887% offense.......................34.36952% sand..........................16.24167% hyperoffense..................14.61423% semistall.....................11.38665% voltturn...................... 9.78303% stall......................... 4.46073% hail.......................... 2.62491% trickroom..................... 1.39799% sandstall..................... 1.33331% hailoffense................... 0.96822% monotype...................... 0.48700% choice........................ 0.34055% dragmag....................... 0.25282% sun........................... 0.23855% rain.......................... 0.21260% monobug....................... 0.10521% monoelectric.................. 0.08681% trickhail..................... 0.08628% monodragon.................... 0.07818% monofighting.................. 0.06905% rainoffense................... 0.05382% monopsychic................... 0.04468% mononormal.................... 0.03265% monoice....................... 0.03169% sunoffense.................... 0.03007% monosteel..................... 0.02444% monoflying.................... 0.01350% sandoffense................... 0.00948% tricksand..................... 0.00167% monodark...................... 0.00079% monorock...................... 0.00059% tailwind...................... 0.00022% monofire...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monowater..................... 0.00000% monoghost..................... 0.00000% gravity....................... 0.00000% multiweather.................. 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.004) -2.0|###### |#### -1.5|##### |######### -1.0|########### |############# -0.5|################### |################# 0.0|############################## |###################### +0.5|####################### |########### +1.0|############# |######### +1.5|##### |#### +2.0|### | more negative = more offensive, more positive = more stall one # = 0.49%