weatherless...................91.95272% offense.......................46.23301% balance.......................31.92625% hyperoffense..................14.54160% semistall..................... 4.64656% sun........................... 3.95747% voltturn...................... 3.85181% hail.......................... 3.63678% stall......................... 2.65258% trickroom..................... 1.75882% sunoffense.................... 0.62265% sand.......................... 0.37827% choice........................ 0.27891% monotype...................... 0.25734% rain.......................... 0.21007% hailoffense................... 0.13602% multiweather.................. 0.13532% mononormal.................... 0.04547% monopsychic................... 0.04067% monosteel..................... 0.04067% monodragon.................... 0.04067% dragmag....................... 0.03839% sandoffense................... 0.03618% monowater..................... 0.03409% monoghost..................... 0.02033% rainoffense................... 0.02033% monoice....................... 0.02033% monobug....................... 0.01511% Stalliness (mean: -0.156) -2.0|## |## -1.5|######## |############## -1.0|################## |######################### -0.5|########################### |############################## 0.0|############################# |############################ +0.5|############### |############ +1.0|######### |### +1.5|##### |# +2.0|## | +2.5|## more negative = more offensive, more positive = more stall one # = 0.43%