weatherless...................92.53525% balance.......................39.82855% offense.......................31.87969% semistall.....................12.68118% stall......................... 9.70567% sun........................... 7.15963% hyperoffense.................. 5.90491% trickroom..................... 5.89188% voltturn...................... 2.49093% sunoffense.................... 0.50997% hail.......................... 0.28884% choice........................ 0.24059% rain.......................... 0.15030% multiweather.................. 0.13402% monotype...................... 0.02111% monowater..................... 0.01628% monobug....................... 0.00419% mononormal.................... 0.00063% sandoffense................... 0.00000% rainoffense................... 0.00000% dragmag....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% sand.......................... 0.00000% Stalliness (mean: 0.389) -2.0|# | -1.5|## |###### -1.0|######## |###### -0.5|##################### |############ 0.0|################# |############################## +0.5|######## |############### +1.0|############# |####### +1.5|############## |## +2.0|### | +2.5|########## more negative = more offensive, more positive = more stall one # = 0.56%