weatherless...................93.40931% balance.......................43.95616% offense.......................26.42094% semistall.....................16.09851% stall.........................10.30676% trickroom..................... 8.88045% sun........................... 6.56485% hyperoffense.................. 3.21763% voltturn...................... 1.56977% sunoffense.................... 0.11715% hail.......................... 0.02552% choice........................ 0.02316% rain.......................... 0.00940% multiweather.................. 0.00909% monotype...................... 0.00035% monowater..................... 0.00031% monobug....................... 0.00004% mononormal.................... 0.00000% sandoffense................... 0.00000% rainoffense................... 0.00000% dragmag....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% sand.......................... 0.00000% Stalliness (mean: 0.497) -2.0| | -1.5|# |### -1.0|#### |#### -0.5|################ |##### 0.0|############ |############################## +0.5|###### |############ +1.0|###### |######## +1.5|############# |# +2.0|## | +2.5|########## more negative = more offensive, more positive = more stall one # = 0.75%