weatherless...................88.09542% offense.......................46.10840% balance.......................37.86111% hyperoffense.................. 9.18167% sand.......................... 5.52325% hail.......................... 5.34069% semistall..................... 4.51035% voltturn...................... 2.62072% stall......................... 2.33848% trickroom..................... 1.82128% hailoffense................... 1.36131% choice........................ 1.16238% monotype...................... 0.96455% rain.......................... 0.56261% sun........................... 0.52164% sandoffense................... 0.30265% monoice....................... 0.20349% sandstall..................... 0.20230% monobug....................... 0.20057% monograss..................... 0.08478% monoghost..................... 0.07078% dragmag....................... 0.06059% monosteel..................... 0.06014% mononormal.................... 0.05790% rainoffense................... 0.04998% monoelectric.................. 0.04989% tricksand..................... 0.04951% monopsychic................... 0.04350% monoground.................... 0.03932% multiweather.................. 0.03894% monopoison.................... 0.03390% gravity....................... 0.03189% monorock...................... 0.03117% monofighting.................. 0.02875% monowater..................... 0.02509% monoflying.................... 0.02249% sunoffense.................... 0.02007% trickhail..................... 0.01895% tricksun...................... 0.01890% hailstall..................... 0.01279% monofire...................... 0.01249% monodragon.................... 0.01249% tailwind...................... 0.01024% monodark...................... 0.00888% monofairy..................... 0.00861% rainstall..................... 0.00432% trickrain..................... 0.00266% trapper....................... 0.00099% Stalliness (mean: -0.050) |## -1.5|### |######## -1.0|############ |################## -0.5|######################## |############################# 0.0|############################## |######################### +0.5|###################### |############ +1.0|####### |#### +1.5|### |# +2.0|# |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.49%