weatherless...................86.27648% balance.......................40.81067% offense.......................39.71974% hyperoffense.................. 9.38420% hail.......................... 6.95338% semistall..................... 6.78664% sand.......................... 6.31037% stall......................... 3.29875% voltturn...................... 3.27598% hailoffense................... 2.63828% trickroom..................... 1.54074% choice........................ 1.33121% monotype...................... 0.90423% sandoffense................... 0.51512% sandstall..................... 0.39780% monobug....................... 0.32517% rain.......................... 0.26718% sun........................... 0.19261% monoground.................... 0.15749% monoelectric.................. 0.14506% monoice....................... 0.09255% rainoffense................... 0.04598% dragmag....................... 0.03757% monopsychic................... 0.03492% monofighting.................. 0.03437% mononormal.................... 0.02532% monoghost..................... 0.02276% monosteel..................... 0.02026% monograss..................... 0.01618% monorock...................... 0.01555% trickhail..................... 0.01064% monopoison.................... 0.01048% tricksand..................... 0.00877% sunoffense.................... 0.00405% monofire...................... 0.00371% tailwind...................... 0.00089% monowater..................... 0.00071% gravity....................... 0.00041% hailstall..................... 0.00029% monoflying.................... 0.00002% multiweather.................. 0.00002% monodark...................... 0.00000% trickrain..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monodragon.................... 0.00000% tricksun...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.044) |## -1.5|### |########## -1.0|########## |################# -0.5|################## |########################### 0.0|############################# |############################## +0.5|######################## |############## +1.0|######### |###### +1.5|###### |# +2.0|# |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.47%