weatherless...................72.48983% balance.......................39.50378% offense.......................23.01407% sand..........................17.43317% voltturn......................16.43352% stall.........................15.62661% semistall.....................14.01798% rain.......................... 7.98701% hyperoffense.................. 7.83756% sandstall..................... 5.30687% sun........................... 1.47118% hail.......................... 1.36781% choice........................ 0.94329% multiweather.................. 0.74306% trickroom..................... 0.65721% rainoffense................... 0.30531% monotype...................... 0.27529% sandoffense................... 0.24313% dragmag....................... 0.19232% hailoffense................... 0.14611% monoice....................... 0.14398% monowater..................... 0.03973% sunoffense.................... 0.02807% monofire...................... 0.02698% tricksand..................... 0.02029% monodragon.................... 0.01542% monoflying.................... 0.01150% monofairy..................... 0.00923% tricksun...................... 0.00688% monoelectric.................. 0.00612% trickrain..................... 0.00508% monodark...................... 0.00487% tailwind...................... 0.00410% monopsychic................... 0.00359% monoghost..................... 0.00330% monofighting.................. 0.00316% monosteel..................... 0.00293% rainstall..................... 0.00232% monoground.................... 0.00168% monobug....................... 0.00137% mononormal.................... 0.00084% gravity....................... 0.00057% trapper....................... 0.00049% monograss..................... 0.00034% allweather.................... 0.00033% monopoison.................... 0.00023% sunstall...................... 0.00010% hailstall..................... 0.00010% monorock...................... 0.00007% swagplay...................... 0.00003% trickhail..................... 0.00002% Stalliness (mean: 0.506) |# -2.0|# |##### -1.5|#### |##### -1.0|##### |############# -0.5|############# |################# 0.0|##################### |############################# +0.5|################## |############################## +1.0|#################### |############## +1.5|######### |########## +2.0|##### |######### +2.5|####### |### +3.0|## | more negative = more offensive, more positive = more stall one # = 0.41%