weatherless...................77.47868% offense.......................43.03561% balance.......................30.82533% hyperoffense..................19.05894% voltturn......................15.20023% sand..........................10.01141% rain.......................... 8.39912% semistall..................... 4.24237% choice........................ 4.12664% stall......................... 2.83776% sun........................... 2.74581% hail.......................... 2.29081% trickroom..................... 2.05618% monotype...................... 1.32217% rainoffense................... 1.00510% sandoffense................... 0.93535% multiweather.................. 0.90364% hailoffense................... 0.61036% sunoffense.................... 0.45499% sandstall..................... 0.29963% tailwind...................... 0.19817% monoflying.................... 0.16963% monoghost..................... 0.15695% monodragon.................... 0.13634% mononormal.................... 0.12524% monowater..................... 0.11256% monobug....................... 0.10463% monofire...................... 0.09512% monograss..................... 0.09353% monofighting.................. 0.07927% monopsychic................... 0.07293% rainstall..................... 0.05866% monoice....................... 0.05549% monosteel..................... 0.05232% monoelectric.................. 0.04915% tricksand..................... 0.04280% dragmag....................... 0.03805% monopoison.................... 0.03329% tricksun...................... 0.03171% monofairy..................... 0.02854% monodark...................... 0.02695% trickrain..................... 0.02219% monoground.................... 0.02061% monorock...................... 0.01902% gravity....................... 0.00951% swagplay...................... 0.00634% trapper....................... 0.00159% Stalliness (mean: -0.217) -2.0|### |########### -1.0|####################### |############################## 0.0|########################## |##################### +1.0|########## |### +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.77%