weatherless...................76.95986% offense.......................42.70409% balance.......................31.46318% hyperoffense..................18.84851% voltturn......................16.06593% sand..........................10.41390% rain.......................... 8.64863% choice........................ 4.26605% semistall..................... 4.25405% stall......................... 2.73016% sun........................... 2.66445% hail.......................... 2.40173% trickroom..................... 2.26164% multiweather.................. 1.05838% monotype...................... 1.01216% rainoffense................... 0.88632% sandoffense................... 0.84375% hailoffense................... 0.70524% sunoffense.................... 0.52248% sandstall..................... 0.32462% tailwind...................... 0.20157% monoghost..................... 0.13844% monoflying.................... 0.12470% monowater..................... 0.11214% monodragon.................... 0.11042% monobug....................... 0.08929% mononormal.................... 0.08625% monofire...................... 0.07533% tricksand..................... 0.06526% rainstall..................... 0.05233% monograss..................... 0.05220% monoice....................... 0.04610% monopsychic................... 0.04568% monofighting.................. 0.04115% monosteel..................... 0.03641% tricksun...................... 0.03379% monoelectric.................. 0.03131% monopoison.................... 0.02564% dragmag....................... 0.02330% monofairy..................... 0.02209% monoground.................... 0.01513% trickrain..................... 0.01378% monodark...................... 0.01113% gravity....................... 0.00753% monorock...................... 0.00718% swagplay...................... 0.00506% trapper....................... 0.00102% Stalliness (mean: -0.211) -2.0|### |########### -1.0|######################## |############################## 0.0|########################## |###################### +1.0|########## |### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.76%