weatherless...................69.65278% offense.......................46.59487% balance.......................33.00169% rain..........................18.80583% voltturn......................18.08135% hyperoffense..................10.43083% sand.......................... 8.99168% choice........................ 7.13411% semistall..................... 6.61052% stall......................... 3.36209% hail.......................... 1.90656% trickroom..................... 1.83006% sun........................... 1.37114% multiweather.................. 0.59148% rainoffense................... 0.27460% tricksand..................... 0.27007% monotype...................... 0.15264% tailwind...................... 0.14113% sandoffense................... 0.10580% monoghost..................... 0.05998% monobug....................... 0.04589% monodragon.................... 0.03182% sunoffense.................... 0.03008% hailoffense................... 0.02171% tricksun...................... 0.02029% dragmag....................... 0.00907% monograss..................... 0.00456% monofire...................... 0.00453% monowater..................... 0.00387% monopsychic................... 0.00097% monoflying.................... 0.00049% monoice....................... 0.00034% sandstall..................... 0.00019% monoelectric.................. 0.00018% monofighting.................. 0.00017% mononormal.................... 0.00008% monodark...................... 0.00008% monosteel..................... 0.00000% monorock...................... 0.00000% trickrain..................... 0.00000% monoground.................... 0.00000% gravity....................... 0.00000% monopoison.................... 0.00000% swagplay...................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.065) -2.0|## |######### -1.0|######################## |############################## 0.0|############################ |###################### +1.0|############### |####### +2.0| |## +3.0| more negative = more offensive, more positive = more stall one # = 0.71%