weatherless...................94.89802% balance.......................39.70363% offense.......................39.18094% hyperoffense.................. 9.05225% semistall..................... 7.16914% stall......................... 4.89403% voltturn...................... 3.44657% rain.......................... 3.22021% trickroom..................... 2.56396% sand.......................... 1.00422% monotype...................... 0.91051% rainoffense................... 0.66512% hail.......................... 0.58019% sun........................... 0.32423% choice........................ 0.24708% monobug....................... 0.18603% monoice....................... 0.15155% sunoffense.................... 0.12326% monorock...................... 0.11218% rainstall..................... 0.09617% monoelectric.................. 0.09032% mononormal.................... 0.08220% monowater..................... 0.06495% sandstall..................... 0.06316% hailoffense................... 0.05821% monosteel..................... 0.05170% monoflying.................... 0.04348% monopsychic................... 0.04113% tailwind...................... 0.04040% monoghost..................... 0.04029% monofairy..................... 0.03933% monopoison.................... 0.03559% monograss..................... 0.03453% monofighting.................. 0.02665% multiweather.................. 0.01737% monofire...................... 0.01722% monoground.................... 0.01524% monodark...................... 0.01501% trapper....................... 0.01448% monodragon.................... 0.01331% gravity....................... 0.01329% sandoffense................... 0.00434% dragmag....................... 0.00296% trickhail..................... 0.00118% tricksand..................... 0.00118% Stalliness (mean: 0.092) -2.0|# |## -1.5|### |######## -1.0|############## |################# -0.5|####################### |############################## 0.0|############################ |############################# +0.5|###################### |################## +1.0|############# |######## +1.5|#### |### +2.0|## |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.43%