weatherless...................94.98909% balance.......................40.82414% offense.......................34.54085% semistall..................... 9.49717% stall......................... 8.29657% hyperoffense.................. 6.84127% voltturn...................... 4.51105% trickroom..................... 3.82654% rain.......................... 3.67339% rainoffense................... 0.98378% sand.......................... 0.87740% hail.......................... 0.23054% sun........................... 0.22958% choice........................ 0.17355% rainstall..................... 0.13819% monotype...................... 0.10829% sunoffense.................... 0.08950% sandstall..................... 0.05010% tailwind...................... 0.04700% hailoffense................... 0.03672% monoice....................... 0.01738% monobug....................... 0.01457% monoground.................... 0.01237% mononormal.................... 0.01180% monorock...................... 0.01121% monoflying.................... 0.01087% trapper....................... 0.00903% monoelectric.................. 0.00650% monopoison.................... 0.00627% monosteel..................... 0.00583% monofairy..................... 0.00547% gravity....................... 0.00468% monograss..................... 0.00389% monopsychic................... 0.00357% monofighting.................. 0.00296% monowater..................... 0.00074% monodark...................... 0.00042% monoghost..................... 0.00006% monofire...................... 0.00001% sandoffense................... 0.00000% dragmag....................... 0.00000% multiweather.................. 0.00000% trickhail..................... 0.00000% tricksand..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.260) -2.0|# |## -1.5|## |######## -1.0|############# |###################### -0.5|######################### |############################ 0.0|########################## |############################## +0.5|########################### |############################ +1.0|#################### |############# +1.5|#### |####### +2.0|### |## +2.5|## |### +3.0|# |### more negative = more offensive, more positive = more stall one # = 0.37%