weatherless...................74.37574% offense.......................46.96106% balance.......................27.50408% hyperoffense..................22.53785% hail..........................12.34643% sun........................... 6.81593% hailoffense................... 5.68403% rain.......................... 5.23567% voltturn...................... 3.15896% semistall..................... 2.07574% trickroom..................... 1.65265% sand.......................... 1.43550% sunoffense.................... 1.40707% monotype...................... 0.98900% stall......................... 0.92127% choice........................ 0.81385% rainoffense................... 0.47951% monoice....................... 0.27979% multiweather.................. 0.18575% sandoffense................... 0.17909% monobug....................... 0.11843% monoghost..................... 0.11670% monowater..................... 0.10792% monofighting.................. 0.08648% tricksun...................... 0.06416% monopoison.................... 0.06165% monopsychic................... 0.05291% tailwind...................... 0.03634% monoelectric.................. 0.03313% monorock...................... 0.02819% dragmag....................... 0.02774% monodark...................... 0.02367% sandstall..................... 0.02223% trickrain..................... 0.02098% monofairy..................... 0.01969% mononormal.................... 0.01966% gravity....................... 0.01858% monodragon.................... 0.01687% monofire...................... 0.01635% trickhail..................... 0.01622% monosteel..................... 0.01398% monoflying.................... 0.01372% rainstall..................... 0.01336% monograss..................... 0.00723% monoground.................... 0.00556% hailstall..................... 0.00452% sunstall...................... 0.00401% tricksand..................... 0.00194% Stalliness (mean: -0.405) |# -2.0|#### |####### -1.5|############### |############### -1.0|##################### |########################### -0.5|############################ |############################# 0.0|############################## |######################### +0.5|############## |######### +1.0|##### |## +1.5|# | +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.42%