weatherless...................91.21530% offense.......................41.83202% hyperoffense..................22.42550% balance.......................21.56063% stall......................... 9.44267% semistall..................... 4.73918% sand.......................... 4.64674% voltturn...................... 4.35228% hail.......................... 3.45422% trickroom..................... 2.14029% monotype...................... 1.56388% hailoffense................... 1.18055% rain.......................... 0.65959% tailwind...................... 0.60754% choice........................ 0.43944% monoice....................... 0.26125% sandoffense................... 0.23451% monopoison.................... 0.21987% monodragon.................... 0.20746% dragmag....................... 0.17272% monobug....................... 0.16260% monoelectric.................. 0.12990% monoghost..................... 0.08911% monograss..................... 0.08514% monowater..................... 0.08511% monofire...................... 0.08463% mononormal.................... 0.06714% rainoffense................... 0.06495% sandstall..................... 0.06495% monosteel..................... 0.06495% monoflying.................... 0.06413% monopsychic................... 0.05111% monoground.................... 0.04831% monodark...................... 0.02415% monorock...................... 0.02415% sun........................... 0.02415% Stalliness (mean: -0.171) -2.0|######## |############## -1.0|######################### |############################## 0.0|################### |################ +1.0|######## |#### +2.0|### |# +3.0|##### more negative = more offensive, more positive = more stall one # = 0.73%