weatherless...................92.90265% offense.......................31.90648% balance.......................24.07530% stall.........................19.34995% hyperoffense..................17.11933% semistall..................... 7.54895% sand.......................... 5.28433% trickroom..................... 3.95797% voltturn...................... 3.05327% hail.......................... 1.06503% rain.......................... 0.74798% tailwind...................... 0.67942% hailoffense................... 0.49128% monotype...................... 0.46998% monodragon.................... 0.43631% choice........................ 0.21520% dragmag....................... 0.18837% monoice....................... 0.03367% monopoison.................... 0.00000% sandoffense................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monofire...................... 0.00000% monobug....................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% sun........................... 0.00000% Stalliness (mean: 0.334) -2.0|######## |############## -1.0|#################### |############################## 0.0|################### |#################### +1.0|################## |######## +2.0|## |# +3.0|######################## more negative = more offensive, more positive = more stall one # = 0.59%